Ag v30 07: Watermark sensor
Turn on the Agriculture v30 board and read the Watermark sensors every second
Required Materials
1 x Waspmote 1 x Agriculture Board v30 3 x Watermark sensor
Notes
- This example is only valid for Waspmote v15
Code
/*
* --[Ag_v30_07] - Watermark sensor reading
*
* Explanation: Turn on the Agriculture v30 board and read the
* Watermark sensors every second
*
* Copyright (C) 2016 Libelium Comunicaciones Distribuidas S.L.
* http://www.libelium.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Version: 3.0
* Design: David Gascón
* Implementation: Carlos Bello
*/
#include <WaspSensorAgr_v30.h>
// Variable to store the read value
float watermark1, watermark2, watermark3;
//Instance objects
watermarkClass wmSensor1(SOCKET_1);
watermarkClass wmSensor2(SOCKET_2);
watermarkClass wmSensor3(SOCKET_3);
void setup()
{
// Turn on the USB and print a start message
USB.ON();
USB.println(F("Start program"));
// Turn on the sensor board
Agriculture.ON();
}
void loop()
{
// Part 1: Read the Watermarks sensors one by one
USB.println(F("Wait for Watermark 1..."));
watermark1 = wmSensor1.readWatermark();
USB.println(F("Wait for Watermark 2..."));
watermark2 = wmSensor2.readWatermark();
USB.println(F("Wait for Watermark 3..."));
watermark3 = wmSensor3.readWatermark();
// Part 2: USB printing
// Print the watermark measures
USB.print(F("Watermark 1 - Frequency: "));
USB.print(watermark1);
USB.println(F(" Hz"));
USB.print(F("Watermark 2 - Frequency: "));
USB.print(watermark2);
USB.println(F(" Hz"));
USB.print(F("Watermark 3 - Frequency: "));
USB.print(watermark3);
USB.println(F(" Hz"));
USB.println();
delay(1000);
}
Output
H#
Start program
Wait for Watermark 1...
Wait for Watermark 2...
Wait for Watermark 3...
Watermark 1 - Frequency: 8849.5576171875 Hz
Watermark 2 - Frequency: 6944.4443359375 Hz
Watermark 3 - Frequency: 3891.0505371093 Hz
Wait for Watermark 1...
Wait for Watermark 2...
Wait for Watermark 3...
Watermark 1 - Frequency: 8771.9296875000 Hz
Watermark 2 - Frequency: 6993.0068359375 Hz
Watermark 3 - Frequency: 3906.2500000000 Hz
...
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