This example shows how to know the BLE module MAC address
Required Materials
1 x Waspmote
1 x Battery
1 x Bluetooth Low Energy module
1 x Bluetooth module antenna
1 x Expansion board (if socket 1 is used)
1 x SD card
Notes
- Socket 0 is used by default
- EEPROM is used in this example by default.
- Never unplug module while Waspmote is turned ON.
- Bluetooth module antenna should be connected.
- The battery must be connected in ANY example.
- This example can be executed in Waspmote v12 and Waspmote v15
Code
/*
* ------------------ [BLE_19] - Get own mac -------------------
*
* Explanation: This example shows how to know the BLE module MAC address
*
* Copyright (C) 2016 Libelium Comunicaciones Distribuidas S.L.
* http://www.libelium.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Version: 1.0
* Design: David Gascón
* Implementation: Javier Siscart
*/
#include <WaspBLE.h>
void setup()
{
USB.println(F("BLE_19 Example"));
// 0. Turn BLE module ON
BLE.ON(SOCKET0);
// 2. Print MAC address
USB.print("BLE MAC is: ");
USB.println(BLE.getOwnMac());
}
void loop()
{
delay(1000);
}