This example shows how to make a software reset of the BLE module.
Required Materials
1 x Waspmote
1 x Battery
1 x Bluetooth Low Energy module
1 x Bluetooth module antenna
1 x Expansion board (if socket 1 is used)
1 x SD card
Notes
- Socket 0 is used by default
- EEPROM is used in this example by default.
- Never unplug module while Waspmote is turned ON.
- Bluetooth module antenna should be connected.
- The battery must be connected in ANY example.
- This example can be executed in Waspmote v12 and Waspmote v15
Code
/*
* ------------------ [BLE_21] - Software reset -------------------
*
* Explanation: This example shows how to make a software reset
* of the BLE module
*
* Copyright (C) 2016 Libelium Comunicaciones Distribuidas S.L.
* http://www.libelium.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS ARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Version: 1.0
* Design: David Gascón
* Implementation: Javier Siscart
*/
#include <WaspBLE.h>
// Auxiliary variable
uint8_t aux = 0;
void setup()
{
USB.println("BLE_21 Example");
// 0. Turn BLE module ON
BLE.ON(SOCKET0);
}
void loop()
{
// Send the reset command to the module.
aux = BLE.reset();
if(aux == 1 )
{
// reset event found.
USB.println("Module has been reset");
}
else
{
USB.println("Reset failed");
}
delay(5000);
}